Past/Games

스타크래프트 리마스터 1.21.0 패치노트 - 새로운 래더 맵

Ratatui 2017. 12. 10. 03:48

스타크래프트 리마스터 1.21.0 패치노트

 

 

 

이제 EUD를 이용한 몇백개의 유즈맵이 가능해집니다.

 

Custom에서 스프라이트 제한값(CCMU)을 증가시켰습니다.

 

프론티어리그 래더 맵이 아래 7개로 변경되었습니다.

 

 

데스티네이션1.1

 

 

매치포인트1.3

 

 

롱기누스2

 

 

써킷브레이커1.0

 

 

투혼1.3

 

 

제이드2.1

 

래더 턴레이트 변경기능이 확대되었습니다.

 

프로필 화면에서 리플레이를 볼 수 있습니다.

 

각종 버그들이 수정되었습니다.

 

EUD맵은 저장기능, 리플레이기능이 불가능합니다.

 

리마스터 그래픽을 변경한 EUD맵은 실행할 수 없습니다.

 


 

이번 패치로 서버가 상당히 쾌적해지기도 하고

동시에 유즈맵 플레이어들이 만족할 수 있게 됐다.

많은 사람들이 원했던 래더 맵 변경도 진행됐다.

과연 프론티어 리그의 끝은 언제인가.

 


 

 

<원문 링크>

 

Greetings Cerebrates, Commanders, and Executors.

 

Patch 1.21.0 has arrived. This patch was focused on enabling EUD , updating the CCMU variables, improving our turn rate system, and introducing a brand new map pool for the current Frontier League. 

 

Features & Improvements 

 

EUD

 

Added an EUD “Extended Unit Death” emulator that supports hundreds of EUD offsets for custom maps. This is something that we have been very excited to deliver for StarCraft Remastered and hope you all really enjoy it. For additional information on EUD please visit our blog: (Link)

 

CCMU “Cannot Create More Units” 

 

Brood War enthusiasts can rejoice in the glory that is updated CCMU variables. We have raised the limits of sprites & bullets that can be spawned in game! Additionally, we have added an option while creating a game that allows players to adjust the CCMU limits back to their original limitations.

 

Map Pool 

 

Updated the current ladder map pool in the Frontier League to:

 

CircuitBreakers1.0

Fighting Spirit

Match Point

Longinus II

Neo Jade

Tau Cross

Destination

 

Turn-Rate 

 

We have updated our turn rate algorithm to be smarter and better than ever. The new system is more meticulous at determining if the turn rate needs to be lowered and will even increase it.

 

Replays

 

Players can now view their own replays from the profile screen.

 

Bug Fixes

 

General

 

Changes made for Game Speed, Key Scroll Speed or Mouse Scroll Speed should now persist after patches.

Pressing U now only toggles replay speed after Alt+Tabbing in and out of the Replay session.

The + and = symbols are now working correctly within chat.

 

Battle.net

 

/where and /whois commands are now working correctly for those that are Blizzard friends and non Blizzard friends.

Fixed an issue where some player and race settings couldn’t be changed in the Single Player lobby.

Players that navigate rapidly through the client menus will no longer hit a black screen state.

 

Compatibility

 

Fixed a crash on Mac occurring when joining a Multiplayer custom game.

 

Known Issues:

 

Save game is disabled for EUD maps

Replays will not be saved for EUD maps

A big majority of EUD maps are supported except for maps that change the SCR graphics